|FABLE 2: ELECTRIC
comic updated October 24, 2008
Peter Molynieux was asked in a recent interview
what he thought of "Elder Scrolls IV: Oblivion." This was an interesting
question, largely because, on a technical level, "Oblivion" arguably came
closer to Molynieux's vision for the original "Fable" than the original "Fable"
Molynieux replied that, when he hears that a game
takes 70-80 hours to complete, that's basically a 20,000-page novel. And
if someone hands you a 20,000-page novel, are you likely to finish
In my case, the answer would be, "Depends on the
I have Oblivion, and while I HAVEN'T finished
it, and probably never will reach 100% completion on it (a feat I've never
even managed with any of the GTA games), I still play it from time
to time, and that's the more-important issue. I CAN, if I so wish, run through
the five or six remaining hours it would take to complete the main quest,
and I'd have, effectively, finished the game. But, as anyone who's played
the Elder Scrolls series knows, you don't play them for the masterful
storytelling. You play 'em because they're DEEP.
For me, the whole question is: how big a part
of the game IS the storyline? If the storyline didn't exist, would there
still be a game worth playing? In "Oblivion's" case, there honestly
would. In the case of "Fable 2," there would, as well, but it wouldn't be
as appealing as story-less "Oblivion." This isn't a slam on "Fable 2" or
a compliment for "Oblivion", it's a simple appraisal of what they're about.
I don't mean to make too much of this -- I'm a
confirmed Molynieux fan, and the guy's probably had four hundred interviews
over the course of this game's development; if he put a lot of thought into
EVERY answer, the game would have never been made. But it's important to
remember that video games are NOT novels, and not every game is going to
have the same purpose. Is the point of a five-course-meal to get to the end?
Do you get up to that last bit of broccoli, put down your fork because you
just can't eat any more, and say, "Well, THIS was a total
Different strengths, different weaknesses. I realize
I STILL haven't spoken about "Fable 2" on its own, yet. Maybe monday. Happy
E-Comic Store Here!