OTTERS - THE SURVIVORS
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FAT PRINCESS

Comic Updated July 28 2008

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Monday, July 28, 2008

"Fat Princess." An original game coming to the Playstation network in which you must rescue your beloved princess  from an enemy dungeon, with the catch that the enemy's been feeding her large quantities of food in order to make her more difficult to move. In other words, awesome.

Also, controversial! As seen here -- http://kotaku.com/5028019/sonys-fat-princess-makes-internet-upset -- the game has enraged a number of feminist bloggers, proving again the ancient axiom: "Feminist bloggers are very easy to enrage."

Specifically, they're upset that the gameplay revolves around the objectification of a woman, acting in a defenseless, powerless, will-less capacity  (the ol' damsel-in-distress archetype), further exploited by the fact that the character's obesity is a crucial part of the central gameplay mechanic, reinforcing negative ideas about obese women in general.

In other words, you don't wanna invite a feminist blogger to a co-ed mixer. 

I'm not saying they don't have valid points. They do. I don't particularly CARE about most of them, but a quick glance both around their websites and down my shorts has revealed that I'm hardly their target audience. Really, though, I don't honestly see this game doing any damage to the women's movement.

For a start, okay, she's a fat princess. I might note, however, that she's a fat, BELOVED princess. Nobody disparages her for her obesity -- she is, in fact, the most important component of the narrative. Everybody wants her! Is she an underdeveloped character? Sure -- on the other hand, I would urge those believing this to be an unfair treatment to find a DEVELOPED character in the game.

Is she less-attractive for being fat? No. The character designs are entirely super-deformed, so it's safe to say that her sexuality isn't suffering; nobody in the game has any. She's cute as a button, like an overstuffed gerbil.

Simply put, there are no social issues in the game stemming from her obesity, only matters of physics. You can't call it fat-slamming just because a fat character EXISTS.

That she's a damsel in distress? Really, now. If you're gonna get your panties (or briefs!) in a twist about THAT, you've got a serious backlog of politically-incorrect material to rip apart, starting with cave paintings. It goes with the fairy-tale territory.

Anyways, I'm not trying to get feminists' goats, here -- Seriously! They're mean! -- but I don't see this one being a winning battle for 'em. Any damage potentially done to womankind by this game pales in comparison to the damage done by feminist bloggers in proliferating an imagery of feminists as being excessively cranky. 

As a final note, I have to point out that one of the bloggers cited in the above article recommended, as a solution to creating an inoffensive game utilizing the same mechanics, replacing the fat princess with a very heavy treasure chest. She dismisses this idea with the statement:

Oh, but that’s not as “cute” as cake and fat chicks. Right..

That statement, if you can't read internet, is currently dripping sarcasm on your monitor. Sorry about that. Thing is, it's totally correct. A treasure chest COMPLETELY lacks personality. I mean, the make-objects-harder-to-move bit is a neat game concept, but the year isn't 1984 anymore, and it aint standing on its own. If you're buying "Fat Princess," I'm willing to bet you're buying it because it IS pleasingly cute. I don't see "Heavy Chest" being marketable.

Er... in any way that would still be acceptable by feminist standards.

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Friday, July 25, 2008

Happy Birthday, as of yesterday, to my brother, Jason! He's flyin' home from the great, if muggy, state of Florida today, and I can honestly say that I don't envy him the experience -- flying! Unnatural!

But, he seems to take it in stride, as does his wife and infant -- the latter once slept through an entire ballpark fireworks display, opening her eyes only once briefly to determine if the deafening explosiongs were signalling that there was a bottle forthcoming. There was not. She took that in stride, too.

Gonna cut this one short -- lotta cartoon work, today, all for you readers! And, you know, your cash, as well. Speaking of which -- E-comic store! Check it out at the banner below today's strip!

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photo: Rachel Miller

copyright 2008 Spookingtons
   

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