KA-BACK
Hey, you rascals. I'm back, sorta. Not one-hundred
percent, yet, but I'm shuffling along, most of the machinery's working.
As I was saying before my health bowled me
under, we're nearing the exciting climax of "The Mummy's Tooth." And I STILL
don't know exactly how to end this thing. I'm gonna have to figure out fast,
though, 'cause it's coming right at us.
I just took a look at the filter folder for
the Spooklog -- where all the sly ads for internet gambling and
mexican-equivalent Viagra go when we're lucky enough to head 'em off at the
pass. One week I was gone -- 550 messages. Clearly, they think you guys are
suckers.
So, there's that fun to deal with.
I do actually go through 'em all, try to make sure I aint accidentally deleted
a legit comment, though I AM human, so if you wrote something heart-stoppingly
funny and it never showed up, I apologize.
There's been a lot going on since I went down.
The GDC was last week, and Sony unveiled their new 'Home" online service,
and avatar-based online community, and it looked cute enough. One thing,
though -- it needs way more variation in its possible avatars. That was one
of the things I hated about the Sims -- everybody was a twenty-something
hipster. I dislike the idea of living in a world of twenty-something hipsters.
Give me monsters, old people, kids, more monsters -- do not give me the cast
of the O.C..
Neat game called "Little Big Planet" was also
shown -- maybe not spelled exactly thus, but I'm too tired to look it up.
Very neat, though, all physics-based, user-constructed content. I'll have
to see a lot more of it -- I wanna see a lot more of it. As it stands, it's
kinda like a really sophisticated virtual toybox, which is a very cool concept,
particularly for online play, but I've yet to be sold on it as a must-have.
I don't need endless hand-holding or branding, but on a game this open ended
-- where (from what I've seen) you're basically just playing with a physics
engine, it'd be nice to have some kind of story or characterization to build
upon.
There's more, but I'm just getting this place
warmed back up, so there'll be more tomorrow. Catch you then!
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